Run On Warcraft, 2012
This video was originally made for the 2nd Montpellier In Game convention, where fine art students were invited to produce art work around the concept of "Game Over". I choose to do something around games without end, like MMORPG where there is tons of quests and goals to achieved but it never ends.
"Run On Warcraft" is an endless loop, a vanity about this character rushing through different places in the game with no purpose. The total absence of user interface and the lack of controller, immerse the spectator into a strange journey.