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 Lana Bachynski // Animation Reel 2018
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Lana Bachynski // Animation Reel 2018

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Описание

A selection of my favourite animations from my time working on Heroes of the Storm.

Music Caravan Palace -- Lone Digger (Instrumental)

All visual content © 2018 Blizzard Entertainment, Inc. All rights reserved.

Shot Breakdown (In order of Appearance)

Lucio Hero Select Ready Up
3D Art/Texture -- Andrew Kinabrew
Tech Artist -- Stephen Miranda
Overwatch Art Team -- Source Material

Orphea Shadow Waltz Dashes
Concept Art – Oscar Vega
3D Art/Texture – Vadim Bakhlychev
Tech Artist – Ben Gerowe
FX – Thomas Horwath

Yrel Q and W Abilities
Concept Art – Oscar Vega
3D Art – Vadim Bakhlychev
Texture -- Theodore Park
Tech Artist – Ben Gerowe
FX – Song Ryoo
World of Warcraft Art Team – Source Material

Dehaka Brushstalker Cast
Concept Art – Luke Mancini
3D Art/Texture – Jarred Everson
Tech Artist – Steven Kim
FX – Jeff Tse
StarCraft Art Team – Source Material

Stukov Lurking Arm Cast
Concept Art – Luke Mancini
3D Art/Texture – Leslie Van den Broeck
Tech Artist – Ben Gerowe and Steven Kim
FX – Matt Ramos
StarCraft Art Team – Source Material

Orphea Crushing Jaws Cast and Ability Model Animation
Concept Art – Oscar Vega
3D Art/Texture – Vadim Bakhlychev
Tech Artist – Ben Gerowe
FX – Thomas Horwath

Yrel E Ability Channel
Concept Art – Oscar Vega
3D Art – Vadim Bakhlychev
Texture -- Theodore Park
Tech Artist – Ben Gerowe
FX – Song Ryoo
World of Warcraft Art Team – Source Material

Chromie Taunt
Concept Art – Luke Mancini
3D Art/Texture -- Jarred Everson
Tech Artist – Steven Kim
FX – Matt Ramos
World of Warcraft Art Team – Source Material

Orphea Run Start
Concept Art – Oscar Vega
3D Art/Texture – Vadim Bakhlychev
Tech Artist – Ben Gerowe

Junkrat Rocket Ride
Concept Art – Luke Mancini
3D Art/Texture – Jason Hasenauer
Tech Artist – Ehsan Kiani
FX – Thomas Horwath

Enforcer Johanna Hero Select Ready Up
Concept Art – Luke Mancini
3D Art/Texture – Jason Hasenauer
Tech Artist – Ehsan Kiani
FX – Song Ryoo

Junkrat Taunt and Hearth
Concept Art – Luke Mancini
3D Art/Texture – Jason Hasenauer
Tech Artist – Ehsan Kiani
FX – Thomas Horwath
Hearth FX – Alim Chaarani

Lucio Hearth
3D Art/Texture -- Andrew Kinabrew
Tech Artist -- Stephen Miranda
Overwatch Art Team -- Source Material
Hearth FX – Alim Chaarani

Orphea CHOMP! Cast
Concept Art – Oscar Vega
3D Art/Texture – Vadim Bakhlychev
Tech Artist – Ben Gerowe
FX – Thomas Horwath

Dehaka Victory
Concept Art – Luke Mancini
3D Art/Texture – Jarred Everson
Tech Artist – Steven Kim
StarCraft Art Team – Source Material

Orphea Dance
Concept Art – Oscar Vega
3D Art/Texture – Vadim Bakhlychev
Tech Artist – Ben Gerowe

Stukov Taunt
Concept Art – Luke Mancini
3D Art/Texture – Leslie Van den Broeck
Tech Artist – Ben Gerowe and Steven Kim
FX – Matt Ramos
StarCraft Art Team – Source Material

Dehaka Walk and Variations
Concept Art – Luke Mancini
3D Art/Texture – Jarred Everson
Tech Artist – Steven Kim
StarCraft Art Team – Source Material

Winterveil Valla Ready Up
Concept Art – Samwise Didier
3D Art/Texture – Tamara Bakhlycheva
Tech Artist – Ben Gerowe
FX – Thomas Horwath

Chromie Hearth
Concept Art – Luke Mancini
3D Art/Texture -- Jarred Everson
Tech Artist – Steven Kim
FX – Matt Ramos
Hearth FX – Alim Chaarani
World of Warcraft Art Team – Source Material

Yrel Hero Select Ready Up
Concept Art – Oscar Vega
3D Art – Vadim Bakhlychev
Texture -- Theodore Park
Tech Artist – Ben Gerowe
World of Warcraft Art Team – Source Material

Yrel Bubble Hearth
Concept Art – Oscar Vega
3D Art – Vadim Bakhlychev
Texture -- Theodore Park
Tech Artist – Ben Gerowe
FX – Song Ryoo
World of Warcraft Art Team – Source Material

Orphea Hearth
Concept Art – Oscar Vega
3D Art/Texture – Vadim Bakhlychev
Tech Artist – Ben Gerowe
FX – Thomas Horwath
Hearth FX – Alim Chaarani

Medic Hearth
Concept Art – Luke Mancini
3D Art – Phill Gonzales
Texture Artist – Theodore Park
Tech Artist – Ben Gerowe
FX – Thomas Horwath
Hearth FX – Alim Chaarani

Junkrat Hero Select Ready Up
Concept Art – Luke Mancini
3D Art/Texture – Jason Hasenauer
Tech Artist – Ehsan Kiani
FX – Thomas Horwath

Junkrat Concussion Mine Vogue
Concept Art – Luke Mancini
3D Art/Texture – Jason Hasenauer
Tech Artist – Ehsan Kiani
FX – Thomas Horwath

Yrel Run
Concept Art – Oscar Vega
3D Art – Vadim Bakhlychev
Texture -- Theodore Park
Tech Artist – Ben Gerowe
World of Warcraft Art Team – Source Material

ETC Run
Concept Art – Samwise Didier
3D Art – Phill Gonzales
Texture -- Theodore Park

Dehaka Attacks
Concept Art – Luke Mancini
3D Art/Texture – Jarred Everson
Tech Artist – Steven Kim
StarCraft Art Team – Source Material

Dehaka Hearth
Concept Art – Luke Mancini
3D Art/Texture – Jarred Everson
Tech Artist – Steven Kim
StarCraft Art Team – Source Material

Chromie Homescreen
Concept Art – Luke Mancini
3D Art/Texture -- Jarred Everson
Tech Artist – Steven Kim
FX – Matt Ramos
Hearth FX – Alim Chaarani
World of Warcraft Art Team – Source Material

LootChest
Concept – Peter C Lee
3D Art/Texture – Ranko Prozo
FX – Moon Soo Park

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